The cars were still using regular treaded tyres that were not developed for racing and these tyres would be used for more than one race, so just getting the power down to the road was a challenge, and don't think of mentioning traction control, that wouldn't be around for years to come. A local hero almost won the race in an ancient Cooper-Climax, and would have done had he not run out of fuel. In truth, many of the sport’s leading engine suppliers were caught out by the sudden doubling of engine displacement and by the first race of the 1967 season (the South African GP on January 2nd) many of the teams still didn’t have their acts together with a 3 litre engine. See, the cars were more powerful again after certain rule changes in 1966 and engines were allowed to be up to three litres (3,000cc), the formula which had immediately preceded it had limited engines to a measly 1.5 litres (1,500cc) and so the new 3 litre formula was widely heralded as Grand Prix racing’s “Return to Power.†More importantly though, the cars of 1967 made driving them quickly a real challenge and that has definitely been carried over into the game.
The 1967 season is widely viewed as a turning point in Formula One and is seen by some to be the last true drivers championship with competitors like Jim Clark, Dan Gurney, Graham Hill and Jackie Stewart.
The realists will tell you that the true significance of the 1967 season was that it was the last year before “wings,†“spoilers,†“aerofoils,†“air dams,†wind tunnels,†and other aerodynamic developments were added to the cars, so it is seen by many to be the last year that the driver was truly driving the car and doing more to hold the car on the road than the wind effect was. The romantics will sigh and tell you that 1967 was the last year before advertising in F1 and all manner of advertisements and logos were plastered all over Grand Prix cars which until then had been painted in pristine national liveries: British Racing Green for Britain obviously, Red for the Ferraris of Italy, that it is the last year before Grand Prix racing “went commercial.†Whereas Formula One cars are now little more than mobile cigarette packets. Of all the classic Formula One seasons why would a game simulate the 1967 season? It is definitely not an arcade experience, there is not a weapon or a power up in sight, this is for the die hards only. Developed by Papyrus Design Group and published in 1998 by Sierra Entertainment, it simulates the 1967 Formula One season and is considered one of the most realistic racing games ever. Grand Prix Legends is an old racing sim in every sense of the word, not for the faint of heart this is a true racing sim.